Fantasy Book Review: World of Warcraft: Traveler

World of Warcraft: Traveler by Greg Weisman

It’s been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram’s entire world. At sea, Aram struggles to get along with the Wavestrider’s crew–especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth’s denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon’s compass, which never points north. If the compass isn’t leading Aram and Makasa home–to safety–to what destiny is it leading?

I’m not a gamer, so I wasn’t very familiar with the series. But when the movie came out, I started reading the novels. The writing has been fantastic and the characters are incredibly fun.

Traveler is a children’s book with beautiful illustrations (supposedly from Aram’s sketchbook) of the different characters which he comes into contact. There are very diverse creatures and characters. And Aram’s adventure is fast-paced and highly enjoyable. Full of swashbuckling, pirates, suspense, and humor – I recommend this one for fantasy fans of all ages. And I look forward to the next in this exciting series.